People affected by COVID-19 are being nicer to machines
The pandemic has forced many to increasingly rely on machines. According to USC research, it’s...
Read MoreThe pandemic has forced many to increasingly rely on machines. According to USC research, it’s...
Read MorePosted by Elizabeth Neil | Sep 30, 2020 | Society |
By Elizabeth Neil US President Donald Trump issued executive orders on August 6 banning United...
Read MorePosted by Age of Robots | Sep 19, 2020 | Society |
A computer can guess more than 100,000,000,000 passwords per second. Still think yours is secure?...
Read MorePosted by Admin | Jul 30, 2020 | Documentary, Film |
The University of Queensland Contact magazine has done a story on our documentary Toward...
Read MoreSociety and scholars continue to debate whether violent video games have a long-term impact on...
Read MoreThe COVID-19 pandemic has sparked a unique experiment in mass homeworking. It’s the first time...
Read MoreDr Alexis Kirke has for the first time shown that a human musician can communicate directly with a...
Read MoreFrom HAL 9000 to Westworld’s Dolores: The pop culture robots that influenced smart voice...
Read MorePosted by Matthew Dahlitz | Jun 26, 2020 | Film |
Just in case you are not one of the almost 11 million people to view the above trailer in the last...
Read MorePosted by Age of Robots | May 26, 2020 | Gaming |
A recent six-year study, the longest study ever done on video game addiction, found that about 90% of gamers do not play in a way that is harmful or causes negative long-term consequences. A significant minority, though, can become truly addicted to video games and as a result can suffer mentally, socially and behaviorally.
Read MorePosted by Jachin Dahlitz | May 24, 2020 | Music |
Music has always been a human endeavour but is artificial intelligence becoming our composers?
Read MorePosted by David Van Nuys | May 14, 2020 | Society |
FROM THE ARCHIVES Our Friends, The Android by David Van Nuys
Read MorePosted by Age of Robots | May 14, 2020 | Gaming |
FROM THE ARCHIVES Work Stressed and Play? A Brief Look At Competitive Gaming by Mark Griffiths...
Read MorePosted by Matthew Dahlitz | May 14, 2020 | Music |
FROM THE ARCHIVES Music By Machines AI and the business of making music Udemy...
Read MorePosted by Age of Robots | May 14, 2020 | Society |
FROM THE ARCHIVES Technology Provides the Human Touch That’s Missing When There Aren’t...
Read MorePosted by Age of Robots | May 14, 2020 | Society |
FROM THE ARCHIVES How Old Biases Are Infiltrating New Autonomous Technologies by Nita...
Read MorePosted by Age of Robots | May 14, 2020 | Digital Presence |
FROM THE ARCHIVES Digital Twins: Advantages and Issues of a Powerful Emerging Technology by...
Read MoreMark Sackler 0:18 While most of us are focused on day to day survival during the current crisis,...
Read MorePosted by Age of Robots | Apr 18, 2020 | Society |
An award-winning paper from the University of Bath shows people perform better in VR exercise games when they compete against a realistic avatar of themselves.
Read MorePosted by Mark Sackler | Apr 17, 2020 | Society |
Mark Sackler 0:00 So always a pleasure to welcome back Cindy Frewen to seeking Delphi. Cindy,...
Read MorePosted by Mark Sackler | Jun 20, 2019 | Reviews, Society |
Marck Sackler gives an insight on David Wood & Delta Wisdom recent publication.
Read More